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The Blacksmith Video Game

Project type

Video Game

Date

March, 2025

Location

Allentown, PA

The Blacksmith (Video Game)

Role

Lead Sound Designer, Mix Engineer

For this project, I was responsible for redesigning the soundscape of the video game The Blacksmith, focusing on enhancing both the auditory and visual experience. I began with the title card and intro sequence, where I not only created the visual effects but also designed the accompanying sound effects to establish the game’s tone. Moving into the cinematic portion of the game, I curated a range of sounds, including background scores, foley, and special effects, sourcing some elements from other designers while ensuring they aligned with the game’s overarching atmosphere. I then performed the final mix to ensure a cohesive auditory experience. The final stage involved the gameplay itself, where I created, mixed, and implemented all the sound elements, ensuring they seamlessly integrated with the player’s experience. The result is a cohesive sound design that supports the narrative and gameplay, enhancing the overall immersion.

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© 2025 By Chris Ramchandren. Powered and secured by Wix

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